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Is Bloodborne The Best PS4 Game You Can Buy?

MenStuff goes hands-on with From Software’s new action-horror, Bloodborne, to see if it lives up to the hype.

Jeremy Proome

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Bloodborne review

Punishing, brutal and unforgiving – these aren’t the words you’d usually use to describe something beautiful, but in Bloodborne’s case, they’re more than fitting.

The latest PS4 exclusive delivered to us by From Software, who brought us the Dark Souls series, takes a more action-oriented approach, but remains partially entrenched in its Game of the Year-winning lineage with the Dark Souls series. It’s hard as hell, but more rewarding than an ice-cream after a grueling marathon.

Bloodborne screenshot 2

Bloodborne is essentially a third-person action adventure game, where you take control of a mysterious hunter, thrown into a grimy, eerie and lonely city that’s plagued with some nightmarish creatures; and yip, it’s your job to kill them.

You’ll have to explore the vast and creepy world, collect items, scavenge for supplies, and prepare yourself for what may lie around each corner. The anticipation and tension the game, and its world, is brilliant, and you’ll really feel like your death is just a slash away.

Bloodborne screenshot 3

So, it’s all sounding pretty grim so far. Where’s the fun in Bloodborne, you may ask? It’s in the ultra-smooth combat system.

Bloodborne does away with shields, which featured heavily in Dark Souls, forcing you to get down and dirty with hack and slashing combat.  It goes as far as to let you regain health lost from an attack by fighting back just after being smacked-about, which incentivises you to go on the offensive more often than not. It’s a relentless, brutal fighting system that will bring out the furiosity and ruthlessness of your inner-demon.

An interesting twist is also the inclusion of guns. The firearms act as a parry mechanic, allowing you to fire away just before an enemy’s attack hits, leaving them stunned and open for an absolutely vicious (and unblockable) attack.

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Bloodborne screenshot

The various weapons in the game create a nice balance for the combat, which rewards you for being experimental and patient, rather than sticking with a trusty favourite.

Bloodborne is easily From Software’s best-looking game. The art design is phenomenal, and almost every aspect looks top-notch. The character models are uncomfortably creepy, and some of the bosses are breathtaking. You’ll spend a lot of time exploring the deep game world, and rightfully so, as there’s a lot to be admired and gawked at.

With all that’s said, can we recommend this new challenging new adventure? Well, Bloodborne is a tricky beast. It’s not for everyone. But if you’re looking for something a little different, something that’ll really challenge and involve you a bit more than your average eight-hour shoot-a-thon, you need to check it out.

Bloodborne box art

Bloodborne is exclusive to Playstation 4.

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4 Comments

4 Comments

  1. Avatar

    BeoTeK

    April 9, 2015 at 16:00

    A pretty dismal approach at reviewing a potential GOTY, seems a little half arsed. This really excludes a lot and includes very little as to what the game and franchise is about.
    Feels like you wrote this just to get it over with, did you even play it or just watch the videos?

    • Avatar

      Jeremy Proome

      April 9, 2015 at 17:32

      Thanks for the comment @BeoTeK:disqus. I personally love Bloodborne and am enjoying playing – I’m sure that came across in the review. The players who are familiar with the nuances of the Demon Souls/Dark Souls franchise will undoubtedly buy this game, so the review was more for the players who are on the fence or have never played. There’s no denying that while more accessible, Bloodborne is still incredibly hard. I wanted to convey that, as well as the great visual design and tight gameplay, particularly with combat.

      • Avatar

        BeoTeK

        April 9, 2015 at 18:43

        Thanks for the reply. I guess I just hold the Souls titles in such a high regard.

        • Avatar

          Jeremy Proome

          April 9, 2015 at 19:59

          And rightfully so – they’re incredible games, but could be controller-breakers if they fall into the wrong gamer’s hands 😛 And thanks for your comment – it’s good to hear feedback about what readers want/expect.

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